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What becomes public

Nothing, until you say so. Here is each thing you can publish and how to take it back.

Nothing is public by default

Your pile, your paints, your schemes, your photos and your progress are private. Every public surface below is off until you turn it on, and each is a separate decision — none of them switches on another.

Community totals count everyone

One thing is published without being switched on: the community figures. The public State of the Pile page and the pile calculator report the median pile, the split between statuses and the spread of collection sizes, measured across every active account that has catalogued at least one miniature. Yours is among them, and there is no switch that takes it out.

Nothing that identifies you is published. No name, no row for a painter, no individual pile — only totals and the boundaries between them, and nothing at all until at least thirty painters are in the sample.

This is not the community leaderboard. That one names painters, it is off until you turn it on, and turning it on is a separate decision from everything above.

Your painter profile

A public profile lives at a name you choose and shows your finished work: models at Painted or Complete, photographed by you, plus your armies and your headline stats.

Choosing the name does not publish anything — visibility is a separate switch. Work in progress, reference art and your notes are never published, and any single unit can be excluded.

Army pages

You can publish one army on its own without publishing your profile. It gets its own address, shows the roster and the army's palette, and stays at that address if you unpublish and later publish it again.

Making it private again also removes its share card, so a link already posted stops resolving rather than quietly serving on.

Completion cards

When you finish a model the app can make a share card for it — a small public page with the photo and the finish. You choose whether to create one; the card exists only if you do.

Challenge boards

Joining a community challenge puts your display name, your avatar and the models you finish during the event on that challenge's board. The board sits on a public page — anyone with the link can read it, signed in or not.

It is a decision of its own, and the leaderboard switch in settings does not govern it: that one covers the community leaderboard. Joining one challenge enters you into no other.

Leaving a challenge takes your entry off the board straight away. It also discards the score, so rejoining later starts you at zero rather than restoring what you had.

Stream widgets

If you stream or post on forums, you can generate a link that shows what is on your brush: an overlay for OBS, and two small badges — your streak and your unpainted pile — sized for a forum signature. Until you generate one, none of it exists.

These work differently from the surfaces above. There is no address anyone can find; the link itself is the key, and it carries no password because an OBS browser source cannot send one. So treat it as you would any private link: anyone you give it to, or anyone it is forwarded to, can read your painter name, your streak, your pile size and the session you are painting right now — its steps, the paints on them, and how long you have been at it. The link reads those and nothing else.

Take it back by rotating or revoking it in settings. Both take effect at once and break every copy already pasted, the overlay in OBS and any signature alike — so rotate when a link has gone somewhere you did not intend, and revoke when you are done with it.

Turning it off

Every switch here is reversible from settings, and a challenge from its own page. Turning one off closes that surface immediately: the page stops answering, and anything cached or built from it is dropped rather than left serving.

Stop keeping the pile in your head

Liber Pigmenta keeps every model you own, every paint on your shelf and every session you have painted in one place — free, and without an account to start.

Start tracking — no account needed

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