Poradniki malowania / Warhammer 40,000 / Ultramarines / Redemptor Dreadnought
Jak malować Redemptor Dreadnought
Zdjęcia referencyjne, schematy kolorystyczne z dokładnymi farbami do każdego obszaru i gotowe modele innych malarzy — wszystko, czego potrzebujesz, żeby zacząć Redemptor Dreadnought dla swojej armii Ultramarines.
Rola VehiclePunkty 195Frakcja UltramarinesSystem Warhammer 40,000
WalkerImperiumRedemptor DreadnoughtDreadnought
Każda farba poniżej prowadzi do jej odpowiedników w innych markach.
Jak wygląda Redemptor Dreadnought
Schematy kolorystyczne
Ultramarines — Redemptor Dreadnought
A vehicle wearing chapter colours. The recipe is the same; the surfaces are flat, large and unforgiving, so the technique changes. Painted in Ultramarines colours, from primer to based.
Power armour
- Macragge Blue Citadel
- Nuln Oil Citadel
- Calgar Blue Citadel
- Basecoat the armour plates Basecoat — Two thin coats, leaving the recesses slightly darker. Thin with water until the paint flows off the brush rather than sits on it.
- Shade the recesses Recess shade — Run the shade into panel lines and around raised details only. A full wash over the plates flattens the armour.
- Edge highlight the plates Edge highlight — A fine line along the top edge of each plate, where light would land. Stop before the line meets the next edge.
Shoulder trim and gold
- Retributor Armour Citadel
- Agrax Earthshade Citadel
- Auric Armour Gold Citadel
- Basecoat the trim Basecoat — Keep the line clean — trim is what the eye follows, so a wobble here is more visible than one anywhere else.
- Shade the trim Recess shade — Agrax Earthshade where the trim meets the plate, so it reads as a separate piece of metal.
- Highlight the trim Edge highlight
Helmet lenses
- Mephiston Red Citadel
- Evil Sunz Scarlet Citadel
- Wild Rider Red Citadel
- White Scar Citadel
- Fill the lens Basecoat — Fill the whole lens recess with the darkest red.
- Leave a dark rim Layer — Cover the lens again but stop short of the bottom edge, leaving a crescent of the base colour.
- Dot the catchlight Detail — One small dot in the upper corner. The dot is what makes the lens read as glass.
Hull panels and sarcophagus
- Macragge Blue Citadel
- Nuln Oil Citadel
- Retributor Armour Citadel
- Agrax Earthshade Citadel
- Auric Armour Gold Citadel
- Rhinox Hide Citadel
- Leadbelcher Citadel
- Basecoat the large panels Basecoat — Large flat panels show brush marks a shoulder pad hides. Thin further than you would for infantry and build up three coats.
- Panel-line the hull Recess shade — Nuln Oil drawn along the panel gaps with the tip of the brush, not washed across the panel.
- Sarcophagus and ironwork Layer — The sarcophagus face and its gold surround are the focal point — spend the time here, not on the shins.
- Chipping along the leading edges Stipple — Sponge Rhinox Hide chips first, then a smaller Leadbelcher chip inside some of them.
Chapter markings
- Ushabti Bone Citadel
- Seraphim Sepia Citadel
- Screaming Skull Citadel
- White Scar Citadel
- Block in the right shoulder pad Basecoat — Ultramarines wear a bone pad on the right shoulder. Two thin coats beat one thick one over blue.
- Shade and clean up Recess shade — A pin-wash into the pad rim only — flooding the whole pad turns bone into mud.
- Highlight the pad and paint the chapter symbol Edge highlight — Screaming Skull on the upper edge, then the omega symbol freehand or transfer.
Base
- Astrogranite Citadel
- Administratum Grey Citadel
- Dawnstone Citadel
- Abaddon Black Citadel
- Texture the base Texture — Astrogranite straight from the pot with an old brush, kept off the rim.
- Drybrush the rubble Drybrush — Administratum Grey, then a lighter pass so only the highest grit catches it.
- Paint the rim Detail — Abaddon Black around the rim in one steady pass. A clean rim is what makes a squad look finished.
Wszystkie farby na tej stronie
19 farb we wszystkich schematach i poradnikach powyżej. Odhacz to, czego potrzebujesz, żeby zbudować listę, albo przejdź do farby, żeby znaleźć ją w innej marce.
- Abaddon Black Citadel
- Administratum Grey Citadel
- Agrax Earthshade Citadel
- Astrogranite Citadel
- Auric Armour Gold Citadel
- Calgar Blue Citadel
- Dawnstone Citadel
- Evil Sunz Scarlet Citadel
- Leadbelcher Citadel
- Macragge Blue Citadel
- Mephiston Red Citadel
- Nuln Oil Citadel
- Retributor Armour Citadel
- Rhinox Hide Citadel
- Screaming Skull Citadel
- Seraphim Sepia Citadel
- Ushabti Bone Citadel
- White Scar Citadel
- Wild Rider Red Citadel
Więcej poradników malowania Ultramarines →
Prowadź ten projekt od ramki do gotowego modelu
Dodaj Redemptor Dreadnought do stosu, odhacz farby, które już masz, i sprawdź, czego jeszcze brakuje, zanim otworzysz pudełko.