Painting guides / Warhammer: The Old World / Kingdom of Bretonnia / Men-At-Arms
How to paint Men-At-Arms
Reference photos, colour schemes with the exact paints for every area, and finished models from other painters — everything you need to start Men-At-Arms for your Kingdom of Bretonnia force.
Role CorePoints 4Faction Kingdom of BretonniaSystem Warhammer: The Old World
Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines')
Every paint below links to its equivalents in other brands.
What the Kingdom of Bretonnia range looks like
Colour schemes
Kingdom of Bretonnia — Men-At-Arms
The block a Bretonnian army is actually built on, and the cheapest place to learn the livery halving that every other unit in the army repeats. Two colours, one wash, and the regiment reads from across the table.
Livery — red half
- Mephiston Red Citadel
- Carroburg Crimson Citadel
- Evil Sunz Scarlet Citadel
- Basecoat the red side Basecoat — Halve the model down the centre line: one leg, one sleeve and one half of the tabard. Getting the split straight matters more than the colour does.
- Shade the folds Recess shade
- Highlight the cloth Layer — Evil Sunz Scarlet on the raised folds only — a peasant tabard should not look silk.
Livery — blue half
- Macragge Blue Citadel
- Drakenhof Nightshade Citadel
- Altdorf Guard Blue Citadel
- Basecoat the blue side Basecoat
- Shade the folds Recess shade
- Highlight the cloth Layer
Mail and helm
- Leadbelcher Citadel
- Nuln Oil Citadel
- Ironbreaker Citadel
- Basecoat the metal Basecoat — Mail coif, kettle helm and any plate at the knee — a levy owns very little of it.
- Shade the rings All-over shade
- Catch the raised links Drybrush — A very light Ironbreaker drybrush finds the mail texture without picking out every ring by hand.
Polearm and leather
- Gorthor Brown Citadel
- Rhinox Hide Citadel
- Agrax Earthshade Citadel
- Baneblade Brown Citadel
- Runefang Steel Citadel
- Basecoat haft and belts Basecoat
- Shade both All-over shade
- Highlight the wood Layer — Baneblade Brown along the length of the haft, leaving the shaded grain showing.
- Blade edge Edge highlight
Skin
- Bugman's Glow Citadel
- Reikland Fleshshade Citadel
- Cadian Fleshtone Citadel
- Kislev Flesh Citadel
- Basecoat the flesh Basecoat
- Shade the whole face All-over shade — Reikland Fleshshade does the work here — do not thin it, the recesses want to be dark.
- Bring the features back Layer — Cadian Fleshtone on the nose, brow and cheekbones, then Kislev Flesh on those points only.
Base
- Stirland Battlemire Citadel
- Karak Stone Citadel
- Rhinox Hide Citadel
- Texture the base Texture — Battlemire over the whole base — Bretonnia fights across ploughed field and marsh.
- Drybrush the dried earth Drybrush
- Rim the base Detail
Every paint on this page
20 paints across every scheme and tutorial above. Tick what you need to build a list, or follow a paint through to find it in another brand.
- Agrax Earthshade Citadel
- Altdorf Guard Blue Citadel
- Baneblade Brown Citadel
- Bugman's Glow Citadel
- Cadian Fleshtone Citadel
- Carroburg Crimson Citadel
- Drakenhof Nightshade Citadel
- Evil Sunz Scarlet Citadel
- Gorthor Brown Citadel
- Ironbreaker Citadel
- Karak Stone Citadel
- Kislev Flesh Citadel
- Leadbelcher Citadel
- Macragge Blue Citadel
- Mephiston Red Citadel
- Nuln Oil Citadel
- Reikland Fleshshade Citadel
- Rhinox Hide Citadel
- Runefang Steel Citadel
- Stirland Battlemire Citadel
More Kingdom of Bretonnia painting guides →
Track this project from sprue to finished
Add Men-At-Arms to your pile, tick off the paints you already own, and see what is still missing before you open the box.